![]() Society: Forming small, tightly knit tribes, wayangs live a communal existence, sharing what they have with their friends and families. Most undergo ritual scarification and tattooing from a young age. Their features are sharp, and their skin tones range from shades of twilight plum and dark gray to depthless black. Physical Description: Wayangs are short and lean, similar in stature to gnomes, though tending toward darker, more muted colorations. Shy and elusive, they live in small, interdependent tribes. They readily express their beliefs through ritual scarification and skin bleaching, marking their bodies with raised white dots in ornate spirals and geometric patterns. Deeply spiritual, they follow a philosophy known as “The Dissolution,” which teaches that in passing they may again merge into the shadow. ![]() They are extremely gaunt, with pixielike stature and skin the color of deep shadow. The wayangs are a race of small supernatural humanoids who trace their ancestry to the Plane of Shadows. 3rd Party Publisher Favored Class Options – Jon Brazer Enterprises.You can also simply double blast a bunch, depending on how many quicken rods you can afford. gain initiative (shouldn't be hard) and cast quickened buff spells for the melee like (communal resist energy, haste, communal stone skin, etc.) then blast with your wand or cast a 2nd buff or control spell. Keep up greater false life and "get away". Mithril light shield enchanted with breath of lifeĪssorted cheap wands for blasting all day You will be able to hastily craft just about any item you can think of, while adventuring, in nearly no time.Īssorted meta magic rods: piercing spell, quicken spell, extend spell, etc.īracers of armor enchanted with breath of life Scorpion with "valet" archetype (does all the fine detail work for you) Knowledge (Geography) (+6 headband bonus) Knowledge (Engineering) (+4 headband bonus) (human alt racial) Focused Study (bonus skill focus 1/8/16)ĥB Arcane Discovery (Arcane Builder: Wonderous Item)ġ0B Arcane Discovery (Arcane Builder: Arms and Armor) You will never run out of blasty spells, and the melee will love you for doubling their gold. Make a party friendly item creation/know-it-all wizard with staff like wand. My advice is don't optimize too much, because you will reduce the game to "super wiz and his monkeys with sticks" All official pathfinder books are allowed but the DM has been ambiguous about 3.5 material and 3rd party material but for the sake of not having to remake the character I would rather stick with the official pathfinder books. We've been given standard 12th level gold so something like 100K gp, and my stat rolls are 18, 16, 16, 15, 13 ,13. I have never played pathfinder before so Im here asking for some help on how to optimize my mage but I have played 3.5 so I have some experience with the game system. Now given that I know that the rest of the party is going to range from terribly built to reasonably optimized, I would prefer to make an optimized blaster sorc and/or wizard to play. With that in mind I managed to grab the arcane spellcaster slot and I've decided I want to play a blaster arcane class. Kill, kill, kill some more grab loot and go. From what we have been told the game will mainly hack n slash. I know the divine spellcaster is going to be a Fighter/Barbarian/Cleric with 6 levels in cleric but he's taking no healing spells. We've been told its going to be a low magic world (one arcane and one divine spellcaster in the group no one else is allowed to have spells and each character gets one magic item at character creation even if you could purchase more.) There are currently going to be 5 or 6 people in the party. So some friends of mine have decided to run a Pathfinder game.
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